A New Interpretation of the virtual currency is the currency
Virtual currency is not money? This has been debated for many years, replacement battery for Toshiba pa3383u-1brs several books are out of this, I am also “post-modern economy,” a feature of the book too. I believe we now have no need to quibble over technical details, but need a macro view.
I think that virtual money is not money. But not money, what is it? I propose a new interpretation of the macro level: as an intermediary currency to leverage the manufacturing stage of the development of institutional innovation, the virtual currency is the intermediary service to leverage the development stage of system innovation.
China “12 5″ period, the situation is the big upgrade from manufacturing to services, services will no longer be unarmed service, which needs to be doubled and the intermediary as a lever to enlarge the virtual currency is the information service of the multiplier and amplifier. Support it or limiting it, the best on the development of modern service industry in the Bureau weigh, rather than on finance in this Bureau weighed.
Currency has existed since ancient, it is the manufacturing industry to the intermediate stage of institutional innovation lever, is specific stages of industrialization and industrial capital from the developed to the stage of financial capital, monetary policy in the macro-control lever to start to play the role. In the history of industrialization, finance capital and monetary policies for industrial development, multiplier and amplifier, the Europeans in this regard has contributed to mankind, its leading position in the economy also benefited from the kind of system innovation.
From this unique perspective, today’s virtual currency to have a special significance. From the perspective of practice and development, including the Q coins, including many of the virtual currency, in terms of payment, credit conditions are not favorable circumstances for the development of information services in your field, and create the mediators, with development of information gradually revealed value-added services have doubled and magnified leverage.
Thus, money and virtual money the historical backgrounds. Industrial society to information society in transition, in the medium on the performance information for the monetary levers to leverage the power transfer, the virtual Sony VGP-BPS2 battery currency is not to start manufacturing and industrial services, and it should go to services and information technology within the larger context, which it should not be regarded as currency, monetary policy should not be included in the direct management of historical reasons.
As the U.S. payment, credit terms of differences, the virtual currency to the Chinese accidentally generated. In hindsight, was perhaps something beneficial. As if by the United States, based on financial instruments such as credit card information services as an intermediary, sooner or later have to have a credit card and then into a “financial – information” mixed medium (such as the future of online payment, mobile payment form) the process of re-information . The United States should now fill in the online payment in this class. China produces innovative virtual currency of this system, significance is extraordinary. As the financial capital and monetary levers in Europe is Europe’s first blessing to mature as a virtual currency developed properly, will become a blessing. It just can Upgrading services for the future (from the unarmed service turn-based information platform of services) to provide double and amplification mechanism is conducive to industrialization and the depth of information integration.
Contrast, people in the “virtual money is money” controversy reflects concerns about the practical elements with a dislocation.
Related departments concerned that monetary sovereignty is challenged, the financial mess, and cause social problems. Reality is the tools and information to financial intermediaries intermediary tools, money and information leverage leverage confusing. I think that as long as central banks control the money supply (M) and the price of money (V), the virtual currency of inflation is non-existent thing. Virtual currency risks do exist, but not the currency type of risk, but risk information services (such as the original purchase of a virtual castle only enough to buy the virtual currency to ourselves to give up a Tomahawk).
I think, the most desirable, is limited by the administrative licensing business leverage virtual currency, because the intervention is bound with double the opposite direction to enlarge the service industry, and runs counter to the macro-economic restructuring. Related departments of the tube is the information services market failure, that is, the virtual currency issued a “Acer Aspire 3000 Battery referee” a problem. Therefore focus only on the last sentence: If the issue of the virtual currency of business failures, and must ensure that the virtual currency of the customer to hold the original value of cash back. This is now the departments have done is right. If you want to further monitor and control it better, should focus on the core, reduce market risk, the direction is to encourage the establishment of the information derived from risk aversion market leverage, transparency of its information system to conduct strict supervision, intended to let consumers do the overall risk of clear value of virtual currency, which improve the display speed information flow (H value, which is the virtual currency price level) of the market mechanism.
But in any case should be noted that the information is different from the monetary levers lever, sovereignty is not the central bank, but the decentralized decision-making, which is the development of modern service industry and the development of traditional manufacturing in the lever mechanism of the fundamentally different. This does not involve the central bank monetary sovereignty challenges. The reason is simple, the central bank decision on half the information on the velocity of the stock market (index) can not directly influence the decision only indirectly, how can we expect the central bank’s monetary sovereignty extends to the credit of pure information medium velocity up then?
Summarize, the main currency is the development of the industrial age the development of manufacturing leverage, the central bank’s monetary sovereignty from centralized decision-making pattern of industrialization; virtual currency is the leverage the development of modern service industry, service industry network will be the introduction of decentralized decision-making mode. Focus on modern information service industry of China to upgrade the overall situation, requiring intermediaries to leverage from government control to decentralized governance and social integration of direction.
Therefore, we should not be technical, rational science of virtual money into money, into the future development of the traditional centralized model of information value-added services Mistakes diversification.
Wide attention until the last online game virtual money “to verify its validity.”
June 26, the Ministry of Culture, Ministry of Commerce jointly issued a “virtual currency on Toshiba PA3465U-1BAS battery strengthening the management of the network game’s notice” (the “Notice”). This is a virtual currency for online games, China has so far put the most clear and authoritative regulatory document, the virtual currency in which the definition and scope of application, the virtual currency issuers and traders of the distinction between the protection of minors and other hot issues made a detailed specification.
According to iResearch Consulting statistics, in 2008 China’s online game market scale of 20.78 billion yuan, while the telecommunications industry, IT industry and so bring direct revenue 47.84 billion yuan. The scale of online game industry revenue has been far more than the traditional “box office, TV entertainment, audio and video distribution,” the income of the three major entertainment industry, the development of China’s Internet economy, “locomotive”, Zheng Shi virtual currency trading tools online games industry and “lubricants.”
Meanwhile, the dispute because of the virtual currencies and virtual currencies and walking a fine network of gambling, and even impact the real economy has become increasingly prominent phenomenon. Scientific and reasonable regulation and supervision of online games, to effectively protect the interests of players, so online games into the mainstream of civilization, the government and the community has been the focus of attention. The “notification” to prove safety is “the lack of protection of user rights; lack of regulation of market behavior; online game virtual currency in use in the dispute continued,” three major problems.
For the Interpretation of “notice”, July 1, our reporter interviewed the deputy director of Ministry of Culture, Tuo Zuheiri market.
Countersigned by the central bank
“21st Century”: “notification” virtual currency for the first time a clear definition, can understand it has had the property, is a virtual property, so you can better protect players rights?
Tuo Zuheiri: This certainly is a player to protect user interests. The concept of virtual property currently very controversial, this object is very clear that we regulate. Online game virtual currency is the core of players simply asked to use legal tender to buy services directly related to the game, which is a key.
“21st Century”: “notification” in the virtual currency and game props devoted to the HP Pavilion dv6 battery distinction, mainly for what consideration?
Tuo Zuheiri: game props are generated in the course of the game, in the game bear certain functions, play a role. Virtual currency is legal tender to buy a service, they are not the same and must be distinguished. Virtual currency and game props from different sources, different functions, so its management is different.
“21st Century”: “notification” will better protect online game players?
Tuo Zuheiri: This is a restraint on both sides and the protection of both the constraints on the company’s business activities and protection, but also the constraints on user behavior and protection. Only to a certain responsibility to do in order to enjoy the corresponding rights, so that legal rights are protected.
“21st Century”: the separation of operations and transactions, whether out of concern about inflation, the virtual currency?
Tuo Zuheiri: The main business is to prevent the two together, possible spam and manipulation of virtual currency trading behavior. As for the virtual currency of inflation, such a situation occur, “notice” to make this provision, both to prevent further specification.
“21st Century”: “notification” in specific reference to the impact on the real economy, and not physical objects with virtual currency exchange.
Tuo Zuheiri: This document is countersigned by the official People’s Bank of before. Because what is a virtual currency, the concepts and definitions need to go through approval and consent of the central bank, followed by the virtual currency used on the range after the central bank’s approval. Virtual currencies have strictly limited the scope of application, which is the virtual currency in order to prevent unauthorized practical scope of expansion of an impact on the legal tender.
“Operating Activities” supervision should be strengthened
“21st Century”: Now there is online game industry, the most prominent issues and the LG R405 battery most urgent problem is what?
Tuo Zuheiri: the development of online games should adhere to the people-centered scientific concept of development, adhere to the social benefits of the first place, efforts to achieve social and economic benefits of the combination, which we set up a few years ago on the general direction. On the one hand to fully respect and meet some people and play online games using the rights and needs and make their interests are protected; the other is to bring online games to prevent and contain the user and social impacts.
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